I have a multiPlatform XamarinForms Vs2017 project (.NET standard, Android & WPF).
I'm using a DependencyService due to a custom OpenGL 3D library. I can set up OpenGLView correctly but i can't figure out how can track gestures.
Both GestureRecognizers applied to OpenGLView and its parent doesn't work as expected. I'm trying with Frame=>OpenGlView but the problem seems to be the OpenGlView .
Any ideas?