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Developing for Mac OS on Windows Visual Studio?

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Is there a specific reason why Xamarin doesn't support building Mac apps from Visual Studio on Windows, the same way it pairs to a Mac to compile for iOS projects? I'm glad there is a path with Visual Studio for Mac, but I find it less productive (time-wise) for me personally than when I'm writing iOS apps on Visual Studio in Windows then compiling paired to a Mac.

I'm not trying to start an OS flame war discussion, they both have their strengths and weaknesses. Just asking if I'm the only one that would be interested in a feature to do paired compiling for other Xamarin platforms in addition to iOS, like Mac apps, TV OS, etc?


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