Hi!
We get next random crashes from our users
Crashed Thread: 30 Thread Pool Worker Exception Type: EXC_BAD_ACCESS (SIGABRT) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000020 Exception Note: EXC_CORPSE_NOTIFY VM Regions Near 0x20: --> __TEXT 0000000106039000-0000000106515000 [ 4976K] r-x/r-x SM=COW /Applications/Workplace.app/Contents/MacOS/Workplace Application Specific Information: abort() called ... Thread 30 Crashed:: Thread Pool Worker 0 libsystem_kernel.dylib 0x00007fff72b6d33a __pthread_kill + 10 1 libsystem_pthread.dylib 0x00007fff72c29e60 pthread_kill + 430 2 libsystem_c.dylib 0x00007fff72af4808 abort + 120 3 com.os33 0x00000001063d7d0c altstack_handle_and_restore.cold.1 + 44 4 com.os33 0x00000001060c6b9e altstack_handle_and_restore + 206 5 libobjc.A.dylib 0x00007fff71873678 objc_release + 24 6 libobjc.A.dylib 0x00007fff71873dba objc_autoreleasePoolPop + 175 7 com.apple.CoreFoundation 0x00007fff38b81b15 _CFAutoreleasePoolPop + 22 8 com.apple.Foundation 0x00007fff3b22d73e -[NSAutoreleasePool drain] + 126 9 com.os33 0x0000000106065ced xamarin_thread_finish(void*) + 141 10 com.os33 0x0000000106065a9c thread_end(_MonoProfiler*, unsigned long) + 28 11 com.os33 0x00000001062aa6d5 mono_profiler_raise_thread_stopped + 53 12 com.os33 0x00000001062e60bb mono_thread_detach_internal + 1355 13 com.os33 0x00000001062ee43b start_wrapper_internal + 411 14 com.os33 0x00000001062ee27e start_wrapper + 62 15 libsystem_pthread.dylib 0x00007fff72c2a109 _pthread_start + 148 16 libsystem_pthread.dylib 0x00007fff72c25b8b thread_start + 15
It's started to reproduce when we started build our Xamarin.Mac application in macOS Catalina with next environment:
=== Visual Studio Community 2019 for Mac === Version 8.6.4 (build 14) Installation UUID: 1a985d9f-94a4-4de8-967f-3174cb0eb3dd GTK+ 2.24.23 (Raleigh theme) Xamarin.Mac 6.18.0.23 (d16-6 / 088c73638) Package version: 610000104 === Mono Framework MDK === Runtime: Mono 6.10.0.104 (2019-12/5d03a6fe116) (64-bit) Package version: 610000104 === Roslyn (Language Service) === 3.6.0-3.20210.9+4eafdcb1bcbd8d3573f2ba6065e56d9b9ce4f8a3 === NuGet === Version: 5.6.0.6591 === Apple Developer Tools === Xcode 11.5 (16139) Build 11E608c === Xamarin.Mac === Version: 6.18.2.1 (Visual Studio Community) Hash: 29c4ea731 Branch: d16-6 Build date: 2020-05-26 17:03:04-0400 === Operating System === Mac OS X 10.15.5 Darwin 19.5.0 Darwin Kernel Version 19.5.0 Tue May 26 20:41:44 PDT 2020 root:xnu-6153.121.2~2/RELEASE_X86_64 x86_64
Before that we builded on Mojave and everything was fine:
=== Visual Studio Community 2017 for Mac === Version 7.8.4 (build 1) Installation UUID: ae120131-5d3b-4a43-a420-afba336c5e7c GTK+ 2.24.23 (Raleigh theme) Xamarin.Mac 5.0.0.0 ( / b40230c0) Package version: 518010003 === Mono Framework MDK === Runtime: Mono 5.18.1.3 (2018-08/fdb26b0a445) (64-bit) Package version: 518010003 === NuGet === Version: 4.8.2.5835 === Apple Developer Tools === Xcode 10.1 (14460.46) Build 10B61 === Xamarin.Mac === Version: 5.8.0.0 (Visual Studio Community) Hash: 0aa84521 Branch: d16-0 Build date: 2019-04-02 16:01:19-0400 === Operating System === Mac OS X 10.14.6 Darwin 18.7.0 Darwin Kernel Version 18.7.0 Tue Aug 20 16:57:14 PDT 2019 root:xnu-4903.271.2~2/RELEASE_X86_64 x86_64
I've tried some workarounds like
new System.Threading.Thread (() => { while (true) { System.Threading.Thread.Sleep (100); GC.Collect (); } }).Start ();
to speed up crash reproducing but i couldn't yet.
AOT is enabled.
Can anyone help me? Maybe someone could point me a direction to look on?
Thanks in advance!