Hi everyone,
I updated to XS 4.0.10 today and have been getting the following error only when my app is ad-hoc distributed (works fine on Simulator and Device via Developer):
": Unhandled managed exception: libGLES.dll (System.DllNotFoundException) at (wrapper managed-to-native) OpenTK.Graphics.ES11.GL/Core:GetIntegerv (OpenTK.Graphics.ES11.All,int*) at OpenTK.Graphics.ES11.GL.GetInteger (All pname, System.Int32& params) [0x00000] in :0 at OpenTK.Platform.iPhoneOS.GLCalls.m__7 (All n, System.Int32& v) [0x00000] in :0 at OpenTK.Platform.iPhoneOS.iPhoneOSGameView.CreateFrameBuffer () [0x00000] in :0 at Microsoft.Xna.Framework.ExEnEmTouchGameView.CreateFrameBuffer () [0x00000] in :0 at OpenTK.Platform.iPhoneOS.iPhoneOSGameView.Run (Double updatesPerSecond) [0x00000] in :0 at Microsoft.Xna.Framework.ExEnEmTouchGameView.RunAtTargetFramerate () [0x00000] in :0 at Microsoft.Xna.Framework.ExEnEmTouchGameView.StartGame () [0x00000] in :0 at Microsoft.Xna.Framework.GraphicsDeviceManager.StartGame () [0x00000] in :0 at Microsoft.Xna.Framework.Game.Run () [0x00000] in :0 at Jubble.Program.FinishedLaunching (MonoTouch.UIKit.UIApplication application) [0x00000] in :0 at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication:UIApplicationMain (int,string[],intptr,intptr) at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x00000] in :0"
It gets a similar error with libGLESv2.dll via OpenTK.Graphics.ES20 and seems to be linked to Distribution signing and/or archiving the app. Been trying every configuration change/code change I can think of without success. Has anyone else run into this or know of a fix/workaround?
I'm currently running: OS X 10.8.4 XS 4.0.10 Xamarin.iOS 6.4.0.2 Xcode 4.6.3 Mono 3.2.0
Thanks! -Raphael