Ever since I upgraded my Xamarin to iOS 7, the iPhone simulator doesn't fire any touch events for projects that were working before. Even the touch example from the documentation doesn't recognize touches. Here is the event I am using:
[Action ("InputTouch:forEvent:")] partial void InputTouch (MonoTouch.Foundation.NSObject sender, MonoTouch.UIKit.UIEvent e);
It must be something simple, like a simulator setting, but I can't find it. Thanks in advance!