Hi,
I'm not able to compile 'Hello World' Monogame Project. I did following steps: 1. Made a new project 'Monogame IOS Application' 2. Attached projects with sources of Lidgren and Monogame. 3. Compiled and got errors:
...
"/Users/koto/Projects/GameTest/GameTest/bin/iPhoneSimulator/Release/GameTest.exe"
MonoTouch Starter version 6.4.0 using framework: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk
error MT9005: User code size, 669540 bytes, is larger than 65536 bytes and requires a Indie (or higher) license.
error MT9007: Calling MonoTouch.ObjCRuntime.Messaging
from MonoGame.Framework, Version=3.0.1.0, Culture=neutral, PublicKeyToken=null
(user code) requires Indie (or higher) license.
error MT9007: P/invoking alcMacOSXMixerOutputRate
from Microsoft.Xna.Framework.Audio.OpenALSoundController
(user code) requires Indie (or higher) license.
Regards
Tom