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Building OS-X apps without using MonoMac

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Hi,

Forgive me if this is a stupid question, but I'm new to OSX development in general but considering using Xamarin.Mac for an upcoming project.

The project in question has it's own GUI presentation layer - a composited view engine for the main window and a code only layout engine for dialogs. The Windows version of this app already uses this API and theoretically by porting the API to OSX should get about 90% of the app working on OSX.

Here's the thing though... I think I'd prefer implement the GUI API in native C/ObjectiveC and P-Invoke interop to it. This means I don't need the existing MonoMac/Xamarin.Mac objective-C bindings.

Will this work?

Brad


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