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Using Cocos2D-Xna With Mono Touch

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Hi,

I am trying to set up a Mono Android project using Cocos2D-Xna but every time I try and build the Cocos2D-Xna libraries downloaded from GitHub I get errors that it cannot find the following classes...

ResourceDestroyedEventArgs ResourceCreatedEventArgs

...looking these up I see they are part of microsoft.xna.framework.graphics - yet they do not seem to exist in the MonoGame frameworks provided with Mono Android (which are referenced correctly in my project).

Can anyone help?

cheers


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