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Unable to load DLL 'libglib-2.0-0.dll"

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I am developing a GTK# application and I experience a problem when attempting to develop between Linux and Windows.

After a while, I always get the following run-time error when launching the debugger in Xamarin Studio on Windows:

I have checked the project as much as I can and as far as I can tell it shouldn't be looking for version 2.0-0 of libglib:

Is anyone here able to shed some light on this error? The only way around it I've found so far is to start a new project in Xamarin Studio and then copy all my source code and classes over!

Cheers,

Brian


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