The app will crash after splash screen in Release mode ( to device and simulator ). It works fine in Debug mode.
This is the application output log when I try to deploy it to a simulator in Xamarin Studio.
Currently using Xamarin Forms 2.3.4.23 and iOS 10.1 in simulator.
dyld: warning: could not load inserted library '/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/monotouch-fixes.dylib' because no suitable image found. Did find:
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/monotouch-fixes.dylib: required code signature missing for '/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/monotouch-fixes.dylib'
objc[2898]: Class VCWeakObjectHolder is implemented in both /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/PrivateFrameworks/GameKitServices.framework/Frameworks/ViceroyTrace.framework/ViceroyTrace (0x11fd67b60) and /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/PrivateFrameworks/GameKitServices.framework/Frameworks/AVConference.framework/AVConference (0x11fca23c8). One of the two will be used. Which one is undefined.
objc[2898]: Class PLBuildVersion is implemented in both /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices (0x123351998) and /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/PrivateFrameworks/PhotoLibraryServices.framework/PhotoLibraryServices (0x122d87d38). One of the two will be used. Which one is undefined.
*** Assertion failure in -[UIApplication _runWithMainScene:transitionContext:completion:], /BuildRoot/Library/Caches/com.apple.xbs/Sources/UIKit_Sim/UIKit-3600.5.2/UIApplication.m:3679
Any pointers or advice will be really appreciated .