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Adding Hardware Acceleration to Mac Apps.

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Hi, I'm creating a mac app using xamarin. How would I add hardware acceleration?

The only function I really want is a fast way to draw images (preferably an NSImage) into a nswindow/nsview.

I'm not sure where to start.

Is there a sample I could look at? Do I use open GL?

Currently I use NSGraphicsContext and NSImage and drawInRect, but it's very veeery slow.


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