I am trying to debug a Mono app running on Ubuntu from my Windows PC. I run mono with the soft debugger flag and I can tell that there is communication going on (the app starts running after connection when the Ubuntu-side is set as a server) but no "debugging" happens. Break points are all disabled, and even explicit calls to Debugger.Break() don't stop/show up in the debugger (but do appear to stop the target app). Is there any documentation on how to set this up in Xamarin Studio? All I can find is the older MonoDevelop stuff.
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