I'm fairly new to mono for android and Xamarin Studio and I'm currently working on a project where the application I'm creating needs to include a database. I've got no problems so far creating my own SQLite database from my application and accessing it is not a problem either. The problem for me is accessing an already existing database that I've included in the assets of the application.
I've seen many examples of solutions online where this is done by copying the database to the /files folder and then used something called SQLiteOpenHelper, which seems like a good solution. However, they've all been using Java so far and thus those solutions doesn't really work for me.
Could anyone please give me som instructions about how to do this in mono? Or if you now other ways to solve the problem show me how to do those?
Thank you in advance