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UrhoSharp 1.8.51 Released (UWP64, AR, Urho3D 1.7)

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Release notes:

  • Urho3D updated to 1.7 (26ff4fce) lots of bug-fixes and new features such as Inverse kinematics and Bullet RaycastVehicle support, see release notes here: https://urho3d.github.io/releases/2017/08/19/urho3d-1.7-release.html
  • Built-in ARKit and ARCore components with samples (see urho-samples/ARKit and urho-samples/ARCore). Also, those components are good examples on how to work with camera (YUV) and external GLES textures.

  • Improved UWP support - 64 bit, .NET Native toolchain support (Release mode).

  • Fixed lots of iOS, Android, UWP and Xamarin.Forms crashes
  • Basic Linux support (the native binary can be created using 'make Linux' command).

  • Updated Solution Template + added 6 single-project templates.

  • Optional DirectX11 backed for windows is included to the nuget package.

Known issues:

  • UWP: App Validator complains on 'getenv' usage. Fixed in master, will be available as a hot-fix shortly.
  • WPF: key-down events may stop working in some cases

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