Release notes:
- Urho3D updated to 1.7 (26ff4fce) lots of bug-fixes and new features such as Inverse kinematics and Bullet RaycastVehicle support, see release notes here: https://urho3d.github.io/releases/2017/08/19/urho3d-1.7-release.html
Built-in ARKit and ARCore components with samples (see urho-samples/ARKit and urho-samples/ARCore). Also, those components are good examples on how to work with camera (YUV) and external GLES textures.
Improved UWP support - 64 bit, .NET Native toolchain support (Release mode).
- Fixed lots of iOS, Android, UWP and Xamarin.Forms crashes
Basic Linux support (the native binary can be created using 'make Linux' command).
Updated Solution Template + added 6 single-project templates.
- Optional DirectX11 backed for windows is included to the nuget package.
Known issues:
- UWP: App Validator complains on 'getenv' usage. Fixed in master, will be available as a hot-fix shortly.
- WPF: key-down events may stop working in some cases