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Custom 3d models (Very strange behaviour)

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Hi,

I'm trying to learn UrhoSharp (hoping I'm not losing my time as the project doesn't seem very active).

Everything is going very well, after few days I can already do a lot of different things bnut I have a problem with custom models.

Every time I try to use a custom model, it will appear without materials/textures or not appear at all (I use Blender + the urho importer for blender)

Usually I download a free model from a site and then I import it with blender (I have checked the option to export & materials/textures) but until now no luck.

Yesterday I've tried to import a very basic model made with paint3d (no texturtes, only a color) and strangely it worked.

But then I tried to import a flower (available for free in Paint3d), and the result was crazy:

If I set the model without the material, I can see the model, of course without texture;

If I set the model with the material, I can see nothing.

If I use a standard model (cube, spere, etc) and apply the texture, I can see it.

So basically it seems that the combination custom model+ texture doesn't work.

What I'm doing wrong?

Thank you very much


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