Quantcast
Channel: Recent Threads — Xamarin Community Forums
Viewing all articles
Browse latest Browse all 204402

AudioUnit C# binding missing SetInputCallback?

$
0
0

Hi,
not sure if I'm just looking in the wrong place, but I'm having trouble finding the C# binding to the AudioUnitSetProperty(kAudioOutputUnitProperty_SetInputCallback, ... ) function.
It seems that a lot of the C# bindings for AudioUnit map, for example :

AudioUnitSetProperty(kAudioOutputUnitProperty_SomeProperty, ... ) to _audioUnitObject.SetSomeProperty( ... );

which seems to be the case for the SetRenderCallback anyway. But I can't find this for kAudioOutputUnitProperty_SetInputCallback. Is this intentional, or am I looking in the entirely wrong place? I suppose the end goal I am trying to accomplish it to access sample data coming from the microphone and encode it on-the-fly. Any good examples floating around out there with this functionality?

Thanks.


Viewing all articles
Browse latest Browse all 204402

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>