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How to create an imagebutton style with transparent backgroundcolor and click-animation

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I'd like to use imagebuttons with click animation. So I would have to create a style for my imagebuttons in order to simplify the xaml code, i.e. make the background transparent and add visual states for click animation.

Can some guru please publish a code snippet that does exactly that, as the description at xamarin-forms/user-interface/visual-state-manager seems somewhat complicated .

Cheers..


Creating Apps for SmartTVs with Xamarin?

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Hi Folks,
a customer asked me to create an app for SmartTVs and which TVs I recommend him to buy.
Can you recommend me SmartTV that can run Apps created with Xamarin, e.g. running Android? How to install the app on the TV (Sideload vs. AppStore)? Do they support the official Google Play store or do the TV manufacturer have their own AppStores?

Thanks,
Stephan

Xamarin Essentials Geolocator - accuracy and response

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Has anyone any experience with geolocator - I am beginning to experiment trying to build a simple gps logger.
I seem to get some weird results - at first the code returns a credible location then it just seems to record the same position for 10 mins at a time (despite moving at >20mph
the routine is embedded within a timer which fires every 12 seconds - the timeout on the getposition async call is 6 seconds
Some things I dont quite understand - it seems that in the event of a timeout GetLocationAsync simply returns the last position - it seems so because the time stamp is the same
I just dont get why it is not firing a position update - I tried using a 2 seconds timeout and it did better than 6 second - I've also increased the timer firing to 15 seconds and the timeout on the Geolocator to 10 seconds but doesn't seem to stop the position update from 'freezing' for up to 10 mins
Yes I am aware of the need to have a clear view of the sky
The odd thing is I have an Android app utility GPS status which shows satellites and a fix - once its locked on it updates about every 0.8 seconds - why cant geolocator do that? Is there any inherent reason why the response from the underlying location service should be slower with Xamarin Essentials?
Also I have resurrected an older Xamarin Android sample app which uses the Android location service directly (not Forms) and this seems to update happily and frequently. Is it something to do with Forms?
Anyone know if I could use dependency service and call the Android location services directly ? Or would that be a daft idea? I'd really like to stick with Forms and Essentials - James has always been in the vanguard of making complex things accessible to beginners like me.
I'd welcome any comments on the above conjectures and also - is my code approach the best way of doing it ?

I write all the positions to a gpx file so I can plot them on a map and frankly the results are gobbledegook

code snippet
{
static string gpx ="";

async void OnTimedEventAsync(Object source, System.Timers.ElapsedEventArgs e)
        {
                 request = new GeolocationRequest(GeolocationAccuracy.High,TimeSpan.FromSeconds(6));
                   var x = await Geolocation.GetLocationAsync(request);
                    var acc = x.Accuracy;
                    var dt = x.Timestamp;
                    dt = dt.UtcDateTime;
                    var alt = x.Altitude;                        
                    alt = Math.Round((float)alt * 3.28084, 0); // convert to feet
                    var spd = x.Speed;
                     spd = Math.Round((float)spd * 1.94384, 0); //convert to knots
                    var cse = x.Course;
                    var dt2 = dt.ToString("yyyy-MM-ddTHH:mm:ssZ");

                    gpx = gpx + "<trkpt lat =\"" + x.Latitude.ToString() + "\" lon=\"" + x.Longitude.ToString() + "\">";
                    gpx = gpx + "<time>" + dt2 + "</time>";
                    gpx = gpx + "<course>" + cse.ToString() + "</course>";
                    gpx = gpx + "<speed>" + spd.ToString() + "</speed>";
                    gpx = gpx + "<acc>" + acc.ToString() + "</acc>";
                    gpx = gpx + "</trkpt>";
                    Device.BeginInvokeOnMainThread(() =>
                    {
                        // interact with UI elements to show something happening
                        lab1.Text = gpx;
                    });                    
        }

}

HttpWebRequest with client certificate fails

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sorry for posting this question twice but the forum software seems to killed my previos posting…

I am using Visual Studio Mac (latest version) to build an iOS app and It needs to fetch data from an IIs server (version 10) with a GET request and by passing a client certificate.

Unfortunately the IIs answers with an RST packet and shows the error:
"The I/O operation has been aborted because of either a thread exit or an application request."

I know apple uses ATS (I am using iOS 10.3.3).

I guess this has something to do with the client certificate and IIS not accepting it.

Can someone point me to a differnt mono api where I can append the client cert to a GET request?

My code so far is as follows (with request.GetResponse() waiting until timeout...):

X509Certificate2Collection certificates = new X509Certificate2Collection (certificate);

HttpWebRequest request = (HttpWebRequest)WebRequest.Create(this.uriString);
request.ClientCertificates = certificates;

request.Method = "GET";
request.ContentType = "application/json";
request.Accept = "application/json";
request.UserAgent = UserAgentString;
request.KeepAlive = false;
request.ProtocolVersion = HttpVersion.Version11;

using (HttpWebResponse response = (HttpWebResponse)request.GetResponse ())
{
this.webResponse = response;
stream = response.GetResponseStream ();
}

Can that be a TLS 1.2 problem? IIs 10 not accepting cert with TLS 1.2 ?

Additional observations:

IIs (Version 10 on on Windows 2016) is configured for https (TLS 1.2). ATS is disabled as far as possible:

key NSAppTransportSecurity /key
dict
key NSAllowsArbitraryLoads /key true/

We found out that our GET request is only passed through to our binaries (our .dll) when in IIS Manager the SSL Settings for client certificate is set to "Ignore". Obviously the client certificate our binaries need internally is swallowed by IIs then. When setting "client certificate" to "Accept" the GET request is not passed through and does not reach our binaries.

Here you see in the failed request log, its always "internal server error" :failedRequest url="staubzeh.geh.ins.local:443/XXX/v1/List" siteId="1" appPoolId="ThinPrint Mobile Print" processId="5048" verb="GET" authenticationType="NOT_AVAILABLE" activityId="{800000C6-0000-F700-B63F-84710C7967BB}" failureReason="STATUS_CODE" statusCode="500" triggerStatusCode="500" timeTaken="124328" xmlns:freb="schemas.microsoft.com/win/2006/06/iis/freb"

Reproduce carousel view behaviour/animation/transition to a horizontal scroll view.

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Hey developers,
I have so far tried to use a carousel view due to its ease of use and of course its performance. But I tried to show the tail of each UI elements (let's say we've a bunch of cards) whatever the position is as shown in the picture. I've googled a lot and posted another question in this forum but since then I changed the project UI a little bit so I ignored the given solution and now I am on my own again, I resolved it (show the next card's tail or/and the previous), I'll write down the structure I used in XAML but first let me highlight my requirements.
I want to reproduce the behaviour, animation/transition on swiping of the carousel view to my view, because I am actually using a horizontal scroll view with a Flex layout inside.
Here is the structure :

Now I've tried two options :
1- Use of Scrolled event in the scroll view but that hasn't been a great option because it fire the events (animation or transition) after the scroll is done, in my case it should fire the event since scrolling started.
2- Use of SwipeGestureRecognizer on Scrollview, FlexLayout and BoxView : couldn't get a stable behaviour on the 2 first attempts but when I used a BoxView I couldn't get each StackLayout (the StackLayout is my card) inside the BoxView (It wasn't built for that).

Here is my UI after I used a horizontal scroll view :

here is the behaviour I wanted to reproduce to my view :
https://media.giphy.com/media/l0NwH3XDSYhQ6l4TC/giphy.gif

Cannot access a disposed object.Object name: 'Xamarin.Forms.Platform.Android.Platform+DefaultRender

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Hi Everyone,

I have created a Xamarin.Forms application. In my application when I click on any button my app is crashing with exception Cannot access a disposed object.Object name: 'Xamarin.Forms.Platform.Android.Platform+DefaultRenderer'. Here is the crash log

            `  Message: Cannot access a disposed object.Object name: 'Xamarin.Forms.Platform.Android.Platform+DefaultRenderer'. StackTrace:   at Java.Interop.JniPeerMembers.AssertSelf (Java.Interop.IJavaPeerable self) [0x00029] in <3cb12bce834a498199b2be6cd3e00922>:0   at Java.Interop.JniPeerMembers+JniInstanceMethods.InvokeVirtualInt32Method (System.String encodedMember, Java.Interop.IJavaPeerable self, Java.Interop.JniArgumentValue* parameters) [0x00000] in <3cb12bce834a498199b2be6cd3e00922>:0   at Android.Views.View.get_Visibility () [0x0000a] in <ff199c98c3f84852925dd37a0ef6113a>:0   at Xamarin.Forms.Platform.Android.VisualElementTracker.UpdateIsVisible () [0x0001d] in <fb1b373bb41f422cab210b1850374a59>:0   at Xamarin.Forms.Platform.Android.VisualElementTracker.HandlePropertyChanged (System.Object sender, System.ComponentModel.PropertyChangedEventArgs e) [0x002dc] in <fb1b373bb41f422cab210b1850374a59>:0   at (wrapper delegate-invoke) <Module>.invoke_void_object_PropertyChangedEventArgs(object,System.ComponentModel.PropertyChangedEventArgs)  at Xamarin.Forms.BindableObject.OnPropertyChanged (System.String propertyName) [0x00012] in <42fe931976e64c199eddde45068a6c09>:0   at Xamarin.Forms.Element.OnPropertyChanged (System.String propertyName) [0x00000] in <42fe931976e64c199eddde45068a6c09>:0   at Xamarin.Forms.BindableObject.SetValueActual (Xamarin.Forms.BindableProperty property, Xamarin.Forms.BindableObject+BindablePropertyContext context, System.Object value, System.Boolean currentlyApplying, Xamarin.Forms.BindableObject+SetValueFlags attributes, System.Boolean silent) [0x000fb] in <42fe931976e64c199eddde45068a6c09>:0   at Xamarin.Forms.BindableObject.SetValueCore (Xamarin.Forms.BindableProperty property, System.Object value, Xamarin.Forms.BindableObject+SetValueFlags attributes, Xamarin.Forms.BindableObject+SetValuePrivateFlags privateAttributes) [0x0014b] in <42fe931976e64c199eddde45068a6c09>:0   at Xamarin.Forms.BindingExpression.ApplyCore (System.Object sourceObject, Xamarin.Forms.BindableObject target, Xamarin.Forms.BindableProperty property, System.Boolean fromTarget) [0x001f9] in <42fe931976e64c199eddde45068a6c09>:0   at Xamarin.Forms.BindingExpression.Apply (System.Boolean fromTarget) [0x0003e] in <42fe931976e64c199eddde45068a6c09>:0   at Xamarin.Forms.BindingExpression+BindingExpressionPart.<PropertyChanged>b__47_0 () [0x00000] in <42fe931976e64c199eddde45068a6c09>:0   at Java.Lang.Thread+RunnableImplementor.Run () [0x00008] in <ff199c98c3f84852925dd37a0ef6113a>:0   at Java.Lang.IRunnableInvoker.n_Run (System.IntPtr jnienv, System.IntPtr native__this) [0x00008] in <ff199c98c3f84852925dd37a0ef6113a>:0   at (wrapper dynamic-method) System.Object.ddb67896-6c72-437b-b11e-096da6069f88(intptr,intptr) Method: ; AssertSelf`

I am unable to figure out the exact reason. Is there any solution to fix it.

Using a dictionary with 10,000 values gives an error

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Hi,

I am building an android app to build a puzzle from some pre-loaded puzzles in a dictionary variable (of int, string). It has over 12,000 puzzles. When the user clicks new game, a random integer is generated and the corresponding puzzle is selected from dict and loaded.

When the dict had only 10 puzzles app was working fine, but the moment I added 10,000 puzzles it shows an error the method playgame():ctor (int) is too complicated.

So I guess it has something to do with the dictionary variable? Each item has atleast 2000 characters.

Can someone tell me why this is happening and how to avoid this? I don't want to use SQlite . Can i store these puzzles in application resources and then load them?

Regards,

how can we export to excel of a grid data in xamarin forms

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Is this possible in xamarin forms.


TableView ImageCell Problem

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When I used this code, its running and showing picture in IOS. But İn Android, it is not showing the Picture, Text is appearing, but Picture is not.
My Picture is in drawable, and drawable-xxhdpi folders. My android simulator is Nexus 5 which has 1080*1920 screen resolution

Obtaining Exception "Xamarin.Forms.Platform.Android.Platform+DefaultRenderer"'.

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Hi ,

I have facing the below exception issue while using the rotator click one page and move on to next page this crash occur.

This happens randomly don't know why it comes

"Unhandled Exception:
System.ObjectDisposedException: Cannot access a disposed object.
Object name: 'Xamarin.Forms.Platform.Android.Platform+DefaultRenderer'."

Could you please provide any solution to override this

Configure the Button's text color (click effect) when a user clicked on it

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Hi guys,

I am using two buttons into one of my pages' TitleView and I would like to configure their text color when a user is clicking on them.
I am talking about the effect proving that the event happened correctly.

The color being display by the effect is way too dark and since my buttons (white as text color) are located into my Toolbar (dark blue as background color), it doesn't create a nice result. Any idea to do that ? A renderer maybe ?

I thank you in advance for your time and your response !
Best regards,

After VS2017 update, Android Device Manager doesnt work

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Working within quite a restrictive company proxy, I updated visual studio 2017. Since that time, when I run Android SDK Manager, it cannot access the Microsoft Repository, though the Google repository works. When I try Android Device Manager, an error pops up with "Android SDK instance could not be loaded. Please check your internet connection."

It seems very likely to me that some attempt to connect outwards is being blocked by my proxy, but I cannot find out what url this is. Does anyone know?

Ta!

CarouselPage too much work in main thread

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Hi,
I have create a CarouselPage with a ItemTemplate. The ItemsSource is bind to a ObservableCollection in ViewModel. When I swipe between the pages, in Android I get the message: "The application may be doing too much work on its main thread.". In my ObservableCollection is a another ViewModel to do some logic. Any suggestion, why I get this message and how can I solve it? Thank you.

App not starting on iOS 9.3 simulator

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Hi,
I am facing an issue with iOS 9.3 simulator and not been able to run even a hello world app on it. When I run from VS Mac, the app installs but failed to launch. It works fine on iOS 10x but not working at all on 9.3.

Here is my environment:

Visual Studio Community 2017 for Mac
Version 7.6.9 (build 22)
Installation UUID: 2181ccdb-9c01-4c8c-9cac-3676850b9f7f
Runtime:
Mono 5.12.0.309 (2018-02/39d89a335c8) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Xamarin.Mac 4.4.1.178 (master / eeaeb7e6)

Package version: 512000309

NuGet
Version: 4.3.1.4445

.NET Core
Runtime: /usr/local/share/dotnet/dotnet
Runtime Version: 2.1.2
SDK: /usr/local/share/dotnet/sdk/2.1.302/Sdks
SDK Version: 2.1.302
MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.12.0/lib/mono/msbuild/15.0/bin/Sdks

Xamarin.Profiler
Version: 1.6.3
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler

Apple Developer Tools
Xcode 10.0 (14320.25)
Build 10A255

Xamarin.Android
Version: 9.0.0.20 (Visual Studio Community)
Android SDK: /Users/sahmad/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
8.1 (API level 27)

SDK Tools Version: 26.1.1
SDK Platform Tools Version: 28.0.0
SDK Build Tools Version: 27.0.3

Java SDK: /usr
java version "1.8.0_131"
Java(TM) SE Runtime Environment (build 1.8.0_131-b11)
Java HotSpot(TM) 64-Bit Server VM (build 25.131-b11, mixed mode)

Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL

Xamarin Inspector
Version: 1.4.3
Hash: db27525
Branch: 1.4-release
Build date: Mon, 09 Jul 2018 21:20:18 GMT
Client compatibility: 1

Xamarin.Mac
Version: 5.0.0.0 (Visual Studio Community)
Hash: b40230c0
Branch:
Build date: 2018-09-27 11:41:37-0400

Xamarin.iOS
Version: 12.0.0.15 (Visual Studio Community)
Hash: 84552a46
Branch: xcode10
Build date: 2018-09-17 21:54:33-0400

Build Information
Release ID: 706090022
Git revision: 0a0ba3c4593e9adb1c6ff6324e641036146af376
Build date: 2018-10-05 16:38:51+00
Build branch: release-7.6
Xamarin extensions: f7856b13f2c03a58e08381d3a5970bba18f5c7d7

Operating System
Mac OS X 10.14.0
Darwin 18.0.0 Darwin Kernel Version 18.0.0
Wed Aug 22 20:13:40 PDT 2018
root:xnu-4903.201.2~1/RELEASE_X86_64 x86_64

Enabled user installed extensions
LiveXAML 1.3.31

Any help?

Issue reported while submitting windows app to windows store

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I have developed a Xamarin Forms(.Net standard) UWP app and submitted it to windows store, but the windows store team reject the app because of the following issue.

The app doesn’t install on one or more of the currently selected device families due to an unsupported minimum OS version. If the affected device family is not intended to be targeted, then please de-select the unsupported device family and resubmit the app. Otherwise, please change the minimum and/or target OS version that the app supports (https://docs.microsoft.com/en-us/windows/uwp/updates-and-versions/choose-a-uwp-version#choose-which-version-to-use-for-your-app)

My apps min and target versions are Windows 10 Fall Creators Update(10.0; Build 16299). I am targetting my app only for windows 10 desktop devices and Windows 10 mobile devices. So what is the correct min and target versions for my app?


App does not start - ViewModel problem?

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Hey there. I found some example Code for ViewModel which does not work for me. My problem is that when I start the app it is about to launch and then just closes itself. I get no errors from Visual Studio besides the notification that there is something wrong with XamarinFormsPrevieweriOS.

This is my Code:

SimpleMultiplierViewModel.cs:

namespace BookCodedotNet2
{
    class SimpleMultiplierViewModel : INotifyPropertyChanged
    {
        double multiplicand, multiplier, product;

        public event PropertyChangedEventHandler PropertyChanged;

        public double Multiplicand
        {
            set
            {
                if (multiplicand != value)
                {
                    multiplicand = value;
                    OnPropertyChanged("Multiplicand");
                    UpdateProduct();
                }
            }

            get
            {
                return Multiplicand;
            }
        }

        public double Multiplier
        {
            set
            {
                if (multiplier != value)
                {
                    multiplier = value;
                    OnPropertyChanged("Multiplier");
                    UpdateProduct();
                }
            }

            get
            {
                return multiplier;
            }
        }

        public double Product
        {
            protected set
            {
                if (product != value)
                {
                    product = value;
                    OnPropertyChanged("Product");
                }
            }

            get
            {
                return product;
            }
        }

        void UpdateProduct()
        {
            Product = Multiplicand * Multiplier;
        }

        protected void OnPropertyChanged(string propertyName)
        {
            PropertyChangedEventHandler handler = PropertyChanged;

            if(handler != null)
            {
                PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
            }
        }
        public SimpleMultiplierViewModel()
        {
        }
    }
} 

SimpleMultiplierPage.xaml:

<ContentPage xmlns="http://xamarin.com/schemas/2014/forms" xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" x:Class="BookCodedotNet2.SimpleMultiplierPage"
             xmlns:local="clr-namespace:BookCodedotNet2"
             Padding="10,0">

    <ContentPage.Resources>
        <ResourceDictionary>
            <local:SimpleMultiplierViewModel x:Key="viewModel"/>

            <Style TargetType="Label">
                <Setter Property="FontSize" Value="Large"/>
            </Style>
        </ResourceDictionary>
    </ContentPage.Resources>

    <StackLayout BindingContext="{StaticResource viewModel}">
        <StackLayout VerticalOptions="CenterAndExpand">
            <Slider Value="{Binding Multiplicand}"/>
            <Slider Value="{Binding Multiplier}"/>
        </StackLayout>

        <StackLayout Orientation="Horizontal"
                     Spacing="0"
                     VerticalOptions="CenterAndExpand"
                     HorizontalOptions="Center">
            <Label Text="{Binding Multiplicand, StringFormat='{0:F3}'}"/>
            <Label Text="{Binding Multiplier, StringFormat=' x {0:F3}'}"/>
            <Label Text="{Binding Product, StringFormat=' = {0:F3}'}"/>
        </StackLayout>
    </StackLayout>

</ContentPage>

Draw Shapes in Xamarin.Android

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how to draw shapes like diagonal in xamarin.android like this

Xamarin Forms Httpclient PostAsync returns null

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Homepage showing pro``ducts in a list according to the category selected.Initially showing products of first category. API response is null for first category but count is correct,showing only blank frames. After switching from other categories, products are shown correctly.Awaited the tasks. I think the problem is with async-await calls.Help need to rectify this..

        private async Task InitializeAsync()
                {
                    await Get_categories(); //calling method
                }
                public Task Initialization { get; private set; }       

                public  Grid_vm() //constructor
                {
                    Initialization = InitializeAsync();
        }


public async Task Get_categories()
        {                
            var items = await restClient.Get_categories();                           
            Categorylist = new List<Category_value>();                    
                foreach (Category_data cat in items.data)
                {
                    Category_value category = new Category_value();
                    if (cat.category_id=="6")
                    {
                        category.category_id = cat.category_id;
                        category.category_name = cat.category_name;                            
                        Categorylist.Add(category);    
                    }
                    else
                    {
                        category.category_id = cat.category_id;
                        category.category_name = cat.category_name;                            
                        Categorylist.Add(category);    
                    }
                }
                await Get_branch_products("6") ;  // calling first category                
        }


public async Task Get_branch_products (string category_id)
        {                             
            RestClient restClient = new RestClient();
        //calling restAPI//var items=await restClient.Get_branch_products2(category_id);                               
        //var items null initially// Productlist = new List<Product_Value2>();
                    foreach (Product_Data p in items.data)
                    {
                        Product_Value2 val = new Product_Value2();
                        val.available_qty = p.available_qty;

                        if (p.status == "1")
                        {

                            Productlist.Add(val);
                        }
                        else
                        {

                            Productlist.Add(val);
                        }
                    }               
            }
        }



 public async Task<ProductDetails> Get_branch_products2(string cat_id)
                {                
                           var formcontent = new FormUrlEncodedContent(new[]
                            {
                                new KeyValuePair<string,string>("category_id",cat_id)
                            });    
    //execution returns null from here//var response = await client.PostAsync(base_url + "listbranchproduct", formcontent).ConfigureAwait(false);
  //executed later//  var result = await response.Content.ReadAsStringAsync();
                            var status = JsonConvert.DeserializeObject<ProductDetails>(result);
                            return status;                               
                }

Buttons correctly displayed in Release mode but not on real phone

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Hello everyone,

I'm developping an app for Android and iOS with Xamarin, in this app the users can choose a diameter (called "diametre"), to this diameter is associated one or many screw threads (called "pas"). These two, combined, return a drill ("Percage").

The user must first click on "Diametre". ("Choisir" means "Choose").
(1) (I've made screenshots with numbers they refer to in the .zip file, since i can't post links).

Many buttons appears and the user can choose his value.
(2)

Once he has chosen his value for the diameter, the "pas" button is now accessible.
(3)

Now, the user can choose the "pas" he wants by clicking on the corresponding button which is supposed to lead him to a list of button like for the diameter.
This is where the trouble starts:

On the release version of the app, the list is appearing normally like for the diameter one, but when i deploy the app on a real phone to test it, the list is not correctly visible:
(4)

What i don't understand is the fact that when i swipe my finger a little to the bottom of the list, some values are appearing
(5) & (6)

This list is supposed to be like the diameter one, values with white background.

I'm new to Xamarin, at this point i don't know if the issue is from my code or if it's a bug (since everything is working in Visual Studio Android Emulator).

If you have any suggestion i would be very grateful.
Thanks for reading

after update xcode and xamarin ios in mac my app not work on iphone 5c

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Launched application 'Unifreight.Mobile' on '‏iPhone ‏Logitude ' with pid 233
Loaded assembly: /private/var/containers/Bundle/Application/C731950E-D6BA-466D-A255-33AAC7F918C0/UnifreightMobile.app/Mono.Security.dll [External]
Loaded assembly: /private/var/containers/Bundle/Application/C731950E-D6BA-466D-A255-33AAC7F918C0/UnifreightMobile.app/System.dll [External]
Loaded assembly: /private/var/containers/Bundle/Application/C731950E-D6BA-466D-A255-33AAC7F918C0/UnifreightMobile.app/System.Core.dll [External]
Loaded assembly: /private/var/containers/Bundle/Application/C731950E-D6BA-466D-A255-33AAC7F918C0/UnifreightMobile.app/Xamarin.iOS.dll [External]
2018-11-14 08:18:42.719 UnifreightMobile[233:6506] critical: Stacktrace:

2018-11-14 08:18:42.720 UnifreightMobile[233:6506] critical:
Native stacktrace:

2018-11-14 08:18:43.005 UnifreightMobile[233:6506] critical: 0 libmonosgen-2.0.dylib 0x07bf1277 mono_handle_native_crash + 196
2018-11-14 08:18:43.006 UnifreightMobile[233:6506] critical: 1 libmonosgen-2.0.dylib 0x07bfb42d mono_sigsegv_signal_handler + 226
2018-11-14 08:18:43.006 UnifreightMobile[233:6506] critical: 2 libsystem_platform.dylib 0x1bca0259 sigtramp + 24
2018-11-14 08:18:43.007 UnifreightMobile[233:6506] critical: 3 libXamarin.iOS.dll.dylib 0x02690094 wrapper_native_to_managed_ObjCRuntime_Runtime_register_assembly_intptr_int
+ 236
2018-11-14 08:18:43.007 UnifreightMobile[233:6506] critical: 4 libxamarin-debug.dylib 0x07ed28ec xamarin_register_assembly + 64
2018-11-14 08:18:43.008 UnifreightMobile[233:6506] critical: 5 libxamarin-debug.dylib 0x07ed4804 _ZL17register_assemblyP13_MonoAssemblyPj + 152
2018-11-14 08:18:43.008 UnifreightMobile[233:6506] critical: 6 libxamarin-debug.dylib 0x07ed578c xamarin_initialize + 992
2018-11-14 08:18:43.008 UnifreightMobile[233:6506] critical: 7 libxamarin-debug.dylib 0x07ee9758 xamarin_main + 2004
2018-11-14 08:18:43.009 UnifreightMobile[233:6506] critical: 8 UnifreightMobile 0x000ad8d3 main + 102
2018-11-14 08:18:43.009 UnifreightMobile[233:6506] critical: 9 libdyld.dylib 0x1bb1a4eb + 2

2018-11-14 08:18:43.009 UnifreightMobile[233:6506] critical:

Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries

used by your application.

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