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I knew this was going to happen.. I broke my application use work in Android now it does not. :(

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I was dreading this...

I worked all day today to get this application to run on apple meaning getting the dev account info and getting the application to run via a connected Macintosh computer get a device registered and all the other apple hoops you have to jump through... and now my xamarin application for that worked great in Android will not compile...

I get the following errors now:

Severity Code Description Project Path File Line Source Suppression State
Error ADB0020: The package does not support the CPU architecture of this device.
at Mono.AndroidTools.Internal.AdbOutputParsing.CheckInstallSuccess(String output, String packageName) in E:\A_work\21\s\External\androidtools\Mono.AndroidTools\Internal\AdbOutputParsing.cs:line 337
at Mono.AndroidTools.AndroidDevice.<>c__DisplayClass95_0.b__0(Task1 t) in E:\A\_work\21\s\External\androidtools\Mono.AndroidTools\AndroidDevice.cs:line 753 at System.Threading.Tasks.ContinuationTaskFromResultTask1.InnerInvoke()
at System.Threading.Tasks.Task.Execute() 0 Build

So now I cant get it to run on the Android emulator...

Let me ask you all what is the best practices here...

Should I Just creat two visual studio projects and have one setup for the apple and one set up for the Android...

I guess my only bet now is to pull and old version from source control...

THanks for any advice...sorry so many questions... but this experience with xamarin has been a horror show and I just want it to end.


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