I was dreading this...
I worked all day today to get this application to run on apple meaning getting the dev account info and getting the application to run via a connected Macintosh computer get a device registered and all the other apple hoops you have to jump through... and now my xamarin application for that worked great in Android will not compile...
I get the following errors now:
Severity Code Description Project Path File Line Source Suppression State
Error ADB0020: The package does not support the CPU architecture of this device.
at Mono.AndroidTools.Internal.AdbOutputParsing.CheckInstallSuccess(String output, String packageName) in E:\A_work\21\s\External\androidtools\Mono.AndroidTools\Internal\AdbOutputParsing.cs:line 337
at Mono.AndroidTools.AndroidDevice.<>c__DisplayClass95_0.b__0(Task1 t) in E:\A\_work\21\s\External\androidtools\Mono.AndroidTools\AndroidDevice.cs:line 753 at System.Threading.Tasks.ContinuationTaskFromResultTask
1.InnerInvoke()
at System.Threading.Tasks.Task.Execute() 0 Build
So now I cant get it to run on the Android emulator...
Let me ask you all what is the best practices here...
Should I Just creat two visual studio projects and have one setup for the apple and one set up for the Android...
I guess my only bet now is to pull and old version from source control...
THanks for any advice...sorry so many questions... but this experience with xamarin has been a horror show and I just want it to end.