I've started porting my OpenGL (via OpenTK) game from iOS to Android and noticed that a different "version" of OpenTK is used. They have the same version number, but the iOS version uses discrete enums for different parameters, where the Android version uses a single big enum called "All". Are there any plans to converge these to use the same OpenTK in both platforms? Alternatively, is there any good reason these aren't using the same version?
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