So I'm still evaluating Xamarin for my company's needs and such, but with the iOS portion, I'm running into weird issues. If these have been asked before, I apologize...I did try searching the forums for the answers and wasn't getting anywhere.
I use Visual Studio 2012 Professional on a Windows 8.1 x64 PC. The Mac side is an iMac running OS X Mavericks. Xamarin is presumably up to date, with the Visual Studio components at 1.12.278.0
1) If I look at the project properties, iOS Build --> General section, SDK Version is set to 6.1. I can set it to 7.0 or 7.1, save it, close the settings, and the next time I open the settings, it still says 6.1. Under iOS Application, Deployment Target is set to 7.1 and retains that setting.
2) I cannot seem to get the apps I compile (samples or created by me) to utilize the whole screen of the iPhone Retina 4-inch 7.1 simulator. All the information I find says you need to make sure the "Default-58h@2x.png" file is present, and it is. I even deleted the other two Default png files from my project to no avail. No matter what I try, it seems I cannot use the taller iPhone 5 style screen...
Are these issues related? Are they due to using the trial version?
Any answers greatly appreciated...