Hi!
I currently have an iPhone app uploaded to the AppStore. While it usually loads with no issue, sometimes at some devices (iPhone 4, iPhone 4S) the app fails to launch in time, so the app crashes. The app gets blocked forever and constantly crashes after.
In theory the device gives 5 to 10 seconds to the app to launch, or it makes it crash. I constantly try to optimise the code that it is present on the WillFinishLaunching method, and it only takes less than a second, but it still happens, with no reason.
The most strange thing is that when I connect the device to XCode, the app run perfectly and gets "unlocked" (after that, the app loads normally).
Its there something else I can do to avoid this to happen?
Thanks! Juli